AmpPath / Drenched In

Drenched InNo. 03Technique

Drenched in Delay

Repeats you cannot count, sitting behind the chord instead of bouncing off it.

Technique
The pre-wash
Level
Comfortable with one delay
Practice time
20 min a session, 2 weeks
Gear floor
One delay with modulation, from ~$150
Heard on
Cocteau Twins, Slowdive, Duster

Unverified draft

Nobody has played these settings on a real rig yet. They are written from production experience and from reasoning about how these circuits behave, not from a verified session with the pedals in front of me. If you own the gear and something here is wrong, telling me is the single most useful thing you can do.

Send a correction

Hear the territory

The A Storm in Heaven rig is a pedalboard that runs in this browser and covers similar territory. Its pedals are original designs, not the ones in these chains. Press play with the demo guitar, or plug in and play through it.

Play the Storm in Heaven rig

01 · What you are actually building

Repeats you cannot count

A delay set to a clean subdivision of the tempo sounds like rhythm. The ear locks onto it, starts counting, and what you have built is a pattern rather than a space. Every ambient guitar sound you are chasing does the opposite. It sets the delay somewhere the ear cannot resolve, so the repeats read as reverberation rather than as echo.

The second decision is placement, and it is the one this page is named for. A delay after a reverb repeats the wall, so each repeat contains all the diffusion of the one before it and the whole thing collapses into pulsing mud. A delay before the reverb sends discrete repeats into the room and lets the room blur them, which is what happens in an actual large space. Delay first is not a preference. It is the difference between the sound working and not working.

Five controls, and one of them is a decision rather than a knob.

Time

The gap between repeats. Long enough that the repeats overlap the next chord, short enough that they are not heard as separate events.

Target: 380 to 620 ms

Feedback

How many repeats you get. Count them. Six audible repeats is a wash, three is an echo, twelve is a drone you cannot play over.

Target: 5 to 8 audible

Modulation

Pitch drift on the repeats. Without it the repeats are exact copies and the ear identifies them as copies.

Target: detuned by repeat 3

Filtering / age

High end lost with each repeat. This is what makes a repeat sound further away rather than just quieter.

Target: dark by repeat 4

Placement

Before the reverb, always. The one on this list that is a decision rather than a setting.

Target: delay, then reverb

02 · Three chains

The same sound at three budgets

Two delays at unrelated times is the whole idea. One delay, however good, produces a pattern. Two delays whose times do not divide into each other produce a texture, because the repeats never line up twice.

Each chain is drawn as a rig diagram before it is written out, with every knob pointing where the settings table says it should point.

Price ranges are street, September 2026, and they drift. These chains assume the reverb from page one sits after them. Every setting here is written for that context, so if you are running delay alone, expect to raise the mix.

Entry

Grey Rain

A cheap analog-voiced delay feeding a clean digital one. The dirt of the first is inherited by the long repeats of the second, which is a sound that costs a lot more when you buy it in one box.

$170 to $2202 pedals
Rig diagram  /  Grey RainKnob pointers show the setting. 7 o’clock is minimum, 5 o’clock is maximum.
GUITARREPEAT RATE120 msINTENSITY12:00ECHO11:00BehringerVD4001E.LEVEL11:00F.BACK1:00TIME520 msMODE800msBossDD-3T2CLEAN AMPreverb after this
SourceGuitarNothing clever here. The delays do the work.
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Position 1Behringer VD400Analog-voiced delay · $35 to $48Short, dark and slightly out of tune. The imperfection is the entire reason it is first.
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Position 2Boss DD-3TDigital delay · $135 to $165Long and clean. It repeats what the VD400 already smeared, so its repeats inherit the grit.
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OutClean ampOr into the reverb chain from page one. That is where this is going.
PedalControlSettingWhat it is doing
VD400Repeat Rate10:00Around 120 ms. Short enough to read as thickening rather than as an echo.
Intensity12:00Three or four repeats. Any more and the noise floor becomes the sound.
Echo11:00Under the dry. This pedal is a texture, not an effect.
DD-3TMode800 msThe long range. The 50 ms and 200 ms modes are for something else entirely.
Time2:00About 520 ms, and deliberately not a clean subdivision of anything.
F.Back1:00Six or seven audible repeats. Count them rather than trusting the knob.
E.Level11:00Around 35%. Below the dry signal at all times.
Why this order

Dirty and short into clean and long. Reverse it and the analog delay just adds mush to repeats that are already washed out, and you lose the one useful thing the cheap pedal does, which is degrade the signal before it gets multiplied.

The trade

The VD400 is noisy. At these settings it is fine. Turn Intensity past 2 o’clock and you will hear the hiss more than the guitar.

Upgrade first

Replace the VD400 with a DM-2W. It is the same idea done properly, and it is the single biggest improvement available to this chain.

Mid

Two Speeds

The same two-layer idea done with pedals that can hold a tune, plus a volume pedal at the end so the whole delayed field can be swelled in as one thing.

$490 to $6003 pedals
Rig diagram  /  Two SpeedsOnly the controls this chain sets are drawn.
GUITARREPEAT RATE160 msINTENSITY1:00ECHO12:00MODECUSTOMBossDM-2W1TIME470 msREPEATS2:00MIX11:00AGE10:00PROGRAMLO-FIWalrus AudioARP-872Ernie BallVP JRafter both delays3CLEAN AMPreverb after this
SourceGuitarVolume at 10. The treadle handles dynamics.
→
Position 1Boss DM-2WAnalog delay · $180 to $220Custom mode. The short dark bucket-brigade layer, in tune enough to use on a record.
→
Position 2Walrus Audio ARP-87Digital delay · $180 to $220Lo-fi program. The long modulated layer, set to a time unrelated to the first.
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Position 3Ernie Ball VP JrVolume · $125 to $155After both delays. Swells the entire repeating field in and out as one object.
→
OutClean ampInto the reverb chain. Delay first, always.
PedalControlSettingWhat it is doing
DM-2WModeCUSTOMLonger and cleaner than Standard, which is what you want as a first layer.
Repeat Rate10:00About 160 ms.
Intensity1:00Four or five repeats, already softening.
Echo12:00Level with the dry. This layer is meant to be felt more than heard.
ARP-87ProgramLO-FIFiltered and pitch-unstable. Same reason the reverb page picks Dream over Hall on the first pedal.
Time1:00About 470 ms. Note that 470 and 160 do not divide into each other. That is the point.
Repeats2:00Seven or eight, decaying into the noise floor rather than stopping.
Mix11:00Around 40%. Under the dry, always.
Age10:00Dark by the third repeat.
VP JrPositionafter bothSwells the wet and dry together. Before the delays, the repeats keep going after you close it, which is a different technique.
Why this order

Short before long, same principle as two reverbs. The short delay thickens the note, the long delay throws that thickened note into the distance. Long before short gives you a smeared source being chopped into small copies, which sounds like a broken pedal.

The volume pedal placement

This chain deliberately puts it last so the whole field fades together. Move it in front of both delays and you get the opposite effect: repeats that keep ringing after your hand has closed the pedal. Both are useful. They are not interchangeable.

The trade

Two delays plus a passive volume pedal is a lot of cable and a lot of loading. If your top end disappears, that is why. Put a buffer at the very end, after the volume pedal.

Boutique

Tape and Time

Tape emulation for character, a pitch-shifting delay for harmony, and a dual-engine stereo delay to place all of it. The volume pedal moves to the front, which changes everything downstream.

$1,280 to $1,6004 pedals, stereo
Rig diagram  /  Tape and TimeVolume pedal first. The repeats survive the fade.
GUITARLehleMONO VOLUMEbefore the delays1TIME440 msMIX11:00REPEATS1:30WEAR2:00TAPE AGE2:00HEADBStrymonEL CAPISTAN V22TIME310 msMIX10:00REGEN12:00INT 1-3INT 2+4GLIDE1:00Chase BlissTHERMAE3TIME680 msMIX11:00FEEDBACK1:00MOD11:00ENGINE ATAPEENGINE BDIFFUSEEmpressECHOSYSTEM4STEREO PAIRthe width is the point
SourceGuitarVolume at 10 permanently. The treadle is now the only dynamic control.
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Position 1Lehle Mono VolumeVolume · $205 to $250In front of everything. Close it and the repeats keep going, which is the whole reason it moved.
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Position 2Strymon El Capistan V2Tape delay · $25 to $355 to $365Single head B. Character, wobble and wear. The layer that stops the chain sounding digital.
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Position 3Chase Bliss ThermaePitch delay · $360 to $440Repeats that arrive at a different pitch than the note. Harmony you did not play.
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Position 4Empress EchosystemStereo delay · $405 to $495Two engines at once, stereo out. Places the whole stack in a field rather than a line.
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OutStereo pairTwo amps or an interface. In mono the Echosystem is doing half a job.
PedalControlSettingWhat it is doing
El CapistanTape headBA single head. Multi-head patterns are rhythmic, which is what this page is avoiding.
Time1:00About 440 ms.
Repeats1:30Five or six, degrading fast.
Wear2:00Heavy. The repeats should lose definition, not just volume.
Tape age2:00Dark and unstable. This is the character you paid for.
Mix11:0035%. Under the dry.
ThermaeTime11:00About 310 ms. Unrelated to 440 on purpose.
Interval 1−3A minor third below. Sits under the chord without naming a key.
Interval 2+4A fourth above. Combined with the third it implies harmony rather than stating it.
Glide1:00Slow. Fast glide is a special effect, slow glide is a texture.
Mix10:00Low. This layer should be noticed only when it stops.
EchosystemEngine ATAPEMatches the El Capistan so the two blend rather than argue.
Engine BDIFFUSESmears the repeats toward reverb. The bridge into the reverb chain that follows.
Time2:00About 680 ms. Longest in the chain, and again unrelated to the others.
Feedback1:00Eight or nine repeats, dissolving.
Mix11:0035%. Three delays at 35% each is already a lot of wet signal.
Why this order

Volume pedal first is the decision that defines this chain. In front of the delays, closing the pedal stops new signal from entering while everything already inside keeps repeating and decaying, so you can fade yourself out and leave the sound playing. Put it last and you fade everything at once, which is a different and much blunter effect.

What you are paying for

Three unrelated delay times that stay unrelated, and stereo. Cheap delays drift, and when two drifting delays wander into a simple ratio the texture briefly becomes a rhythm and you hear it happen.

The trade

Three delays at 35% wet is close to the limit before the dry signal is gone. If you cannot hear your pick attack, take 5% off each rather than 15% off one.

03 · Side by side

What actually changes with money

The expensive chain is not wetter or longer. It is more stable, and it can put the volume pedal somewhere the cheap chains cannot afford to.

Grey RainTwo SpeedsTape and Time
Cost$170 to $220$490 to $600$1,280 to $1,600
Pedals234
Delay layers223
Longest time~520 ms~470 ms~680 ms
Modulated repeatsNoYesYes
Volume pedalnoneafter the delaysbefore the delays
Repeats survive a fadeNoNoYes
OutputMonoMonoStereo
Learn the technique onYes, this oneYesIt will flatter you

04 · The technique

The pre-wash

Set two delays to times that do not divide into each other, put them in front of the reverb, and set the mix so you notice the repeats only when you switch them off. The goal is not to hear delay. It is to have the reverb wall arrive already thickened.

Finding the times is an ear exercise with a simple rule. Set the first delay to a clean quarter note at your tempo and listen: you will be able to tap along. Now detune it, slowly, until you cannot. Somewhere around 15 to 20 percent off the subdivision the repeats stop sounding like rhythm and start sounding like room. Write down where that is. Do the same for the second delay, starting from a different subdivision, and check that the two numbers do not divide into each other.

The most common mistake is treating feedback as a wetness control. It is not. Feedback decides how many repeats you get, and mix decides how loud they are. If your wash is too thin, more repeats will fix it and more level will not, because more level just makes the individual echoes audible as echoes.

Practice it on a progression with a lot of common tones so the repeats from the previous chord stay consonant with the current one:

Aadd9  →  E/G#  →  F#m7  →  D: two bars each, 66 bpm.

05 · Practice

Five steps, about two weeks

This one is almost entirely listening. You will spend more time with your hands off the guitar than on it, and that is correct.

01

Find the zone where you stop counting

One delay only. Set the time to a clean quarter note at 66 bpm, play one chord, and tap along. Now turn the time knob slowly until you cannot tap along any more. Mark the knob.

Tempo66 bpm
Reps15 min
CheckYou genuinely cannot find the pulse in the repeats.
02

Set feedback by counting, not by knob

Play one chord, hands off, and count audible repeats. Adjust until you get six, and the sixth is unrecognisable as a pitch rather than simply quiet.

Tempofree
Reps20 reps
CheckSix repeats, and the last one is a smudge rather than a note.
03

Add the second delay at an unrelated time

Engage the second delay. Play one chord and listen for four bars. If any repeat lands on top of another repeat, move one of the times.

Tempo66 bpm
Reps10 min
CheckNothing lines up inside four bars.
04

Play the progression on delay alone

No reverb yet. Full progression, five minutes. You are checking that the chord changes are still audible through the wash, which is the thing delay ruins first.

Tempo66 bpm
Reps5 min unbroken
CheckEvery chord change is audible as a change.
05

Add the reverb chain after it

Bring in the chain from page one. The test is not whether it sounds good. It is whether adding reverb makes you want to turn the delay down. If it does, your delay mix was too high all along.

Tempo66 bpm
Reps10 min
CheckYou do not need to reduce the delay mix after adding reverb.

06 · When it goes wrong

Four things that will happen to you

The last one is the reason this page exists.

It sounds rhythmic and I do not want it to
Cause

Your delay time is a clean subdivision of the tempo, or close enough that the ear rounds it.

Fix

Detune the time by 15 to 20 percent. If it still locks, you have two delays in a simple ratio to each other rather than to the song.

The repeats bury the chord
Cause

Feedback and mix are both doing the same job at once. Almost always mix is too high, because raising it is the intuitive fix for a thin wash.

Fix

Mix under 45%. If it is thin at that level, add repeats rather than level.

Adding reverb turned everything to soup
Cause

Delay after reverb. Each repeat now contains a full reverb tail, and the tails stack until nothing has a beginning.

Fix

Move the delay in front of the reverb. This is the single most consequential move on the page and it costs nothing.

The repeats get louder than the note
Cause

Feedback near self-oscillation with a boost or a drive after the delay. The boost is amplifying the repeats as well as the note.

Fix

Put any boost before the delay. If you need the delay after a drive, lower feedback until the repeats decay on their own.

Take it further

Where this goes next